![]() It’s hardly comprehensive and several games have “hidden” trophies that make the completion trophy invisible to those who haven’t obtained it, but this should still be a fun read.Īlien: Isolation – Ripley, Signing Off – 17.7%īatman: Arkham Knight – Master of Fear – 43.5%īioShock Infinite – Saw the Elephant – 25.2%īloodborne – Yharnam Sunrise (13.9%) Honoring Wishes (18.9%) Childhood’s Beginning (19.9%)Ĭall of Duty: Black Ops III – Full Circle – 2.4% (Hardened, Veteran, or Realistic)ĭanganronpa – All’s Well That Ends… Umm… – 54.2%ĭanganronpa 2 – Goodbye Academy of Despair – 58.9% (the highest % of anything in my list. As someone who tends to finish just about every game I play, it’s amazing to see how low some of these completion percentages are!īelow is a list of numerous games I could cross reference with my own friends list. Not beating the game on the hardest difficulty, not obtaining the Platinum Trophy, but just the basic “I beat the game” reward. ![]() The most interesting info I get from this though, is the percentage / rarity for “beat the game” trophies. It’s a lot of fun to look at your own trophy list and go, “oh hey, I did this thing that only 10% of other players did, I am great at games and life, go me.” ![]() ![]() What interests me the most these days, however, is how the PSN trophies have a “rarity” based on the percentage of people who’ve actually obtained them. While the general fervor surrounding Xbox Achievements and PlayStation Trophies has settled down since their late-’00s heyday, it’s still fun to take a look at these meta-challenges before putting a game away forever. ![]()
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