More likely than not, the party will have a few Max level players willing to help, so it isn't that bad. what about said:Fortunately, I think it'll be somewhat rare to run an explorable dungeon with a party full of learning players. I understand this's old content dev might not want to brother anymore but I think this low level dungeon is very important to keep new player play the game.Īll this just my opinion though. Isn't it would better if we re-balance all these low level dungeon or at least put something to make it clear this content isn't for low level character/gear like it claim to be? Make me think this low dungeon only keep new player away from this content instead of draw them in. (and truly even the 80 gear didn't do much different since enemy balance in dungeon seem no exist in first place). specialize for new player? Personally I think I have this issue since playing this game at launch where dungeon suppose to be end game content but the map it's locate and level requirement make it look like it can be done by low level/ low gear character let alone party that make up with inexperience player.Ĭaudecus manor for example, Some new player might want to try this content (and level 35 isn't that hard to get) but what happen when they found out even the best gear at their level can't even scratched the first bandit they meet and get one shot even on 1v1 fight. Do you think dungeon "level requirement" is kind of mislead.
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